Developer Center
Everything you need to take a game from its first upload to every update after launch.
My submissions
Loading…Submit a game
Add game details, artwork, and a production-ready HTML5 build.
OpenMy games
Manage store listings, builds, and publishing status for your games.
OpenDeveloper SDK
Learn how to integrate friend invites and multiplayer connectivity.
OpenDeveloper guide
Review required files, runtime restrictions, and the approval process.
OpenNew here? Start with these steps.
Standard web games can be submitted without the SDK.
Download the Rift Arena sample ZIP ↗- 01
Prepare your build
Create a game ZIP with index.html at its root.
- 02
Add details and artwork
Enter localized text and upload cover and gameplay images.
- 03
Review and publish
Your game appears in the catalog after operator approval.
Frequently asked questions
Do I need an account?
Production uploads require a developer account signed in by email. In local testing, use the local test session on the upload page.
Is my upload published immediately?
A valid build enters review. Before approval it runs only through a signed preview link; local mode offers a test-publish flow.
Does an update change the play URL?
No. Uploading a new version keeps the game ID and play URL. The previous published version stays live until approval.
Does the SDK make every game multiplayer?
SDK v0.1 is a connectivity adapter. You still implement game rules and state synchronization. Single-player games do not need it.
